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TSOALR - The Forum » View topic - A (suprisingly) Legal List

A (suprisingly) Legal List

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A (suprisingly) Legal List

Postby Dufflious » Tue Apr 15, 2008 11:42 am

Indeed! In one of the rare acts of GW, we were so kindly given the Blood Angels Codex free of charge, in compensation for the fact we don't actually have a codex. This codex is written using nothing but what GW have given me. So hah.

I think I will give it a go and see what I can make with this army, let's say... 1000 points.

Some fore-thoughts, the points for this army seem to have all gone up, and according to the designers notes it's to compensate for the fact you get free Death Company per squad. Beyond that... I'm not sure I like it. Nevermind, roll on.


HQ
Chaplain: 100pts
WS: 5 BS: 5 S: 4 T: 4 W: 2 I: 5 A: 3 Ld: 9 Sv: 3+

Wargear: Frag, Krak, Bolt Pistol, Rosarius, Crozius Arcanum, Power Armour, Jump-pack

I felt no real need to edit anything here. My chaplain has the above and can do little more to change it. I used to enjoy throwing on a suit of artificer armour on but it's not that important. Taking this for my HQ choice gives me something to lead my Death Company. Also meaning I am going to have to get some more Jump packs...

Troops
Assault Marines Squad: 140pts (100+165 = 265)
WS: 4 BS: 4 S: 4 T: 4 W: 1 I: 5 A: 1/2 Ld: 9/8 Sv: 3+

Wargear: As standard, 25+pts for a power fist.

Surprised to note that Assault Marines now count as a Troops choice, I am forced with a smug grin to take a squad. I have 10, however 5 are missing. My current squad are painted and ready for play so it seems a shame not to, really.

Tactical Squad: 115pts (265+205 = 470)
WS: 4 BS: 4 S: 4 T: 4 W: 1 I: 4 A: 1/2 Ld: 9/8 Sv: 3+
Wargear: As standard, +5 marines @ 75pts, Plasma gunner @ 15pts, Heavy Bolter @ 10pts.

Tactical Squad: 115pts (470 + 140 = 610)
WS: 4 BS: 4 S: 4 T: 4 W: 1 I: 4 A: 1/2 Ld: 9/8 Sv: 3+
Wargear: As standard, Sergeant Plasma Pistol @ 15pts, Meltagun @ 10pts.


Tactical Squad: 115pts (610 + 140 = 750)
WS: 4 BS: 4 S: 4 T: 4 W: 1 I: 4 A: 1/2 Ld: 9/8 Sv: 3+
Wargear: As standard, Sergeant Plasma Pistol @ 15pts, Meltagun @ 10pts.

Troops choice isn't much to say. The two squads are flankers, in 1500, I'd give them Razorbacks, but for the time being I'd rather keep them out of a tank so I get to change my mind as and when.

Elites
Terminator Squad (750 + 235 = 980)
WS: 4 BS: 4 S: 4 T: 4 W: 1 I: 4 A: 2 Ld: 9 Sv: 2+
Wargear: As standard, Chainfist @ 5pts, Assault Cannon @ 30pts

Disappointed to see that Terminators lose the 2 heavy weapons rule, so I can't min/max as I usually do. But I guess it is fairer for game balance. Leaves me a pesky 20 points...

Death Company 5 free models.
WS: 4 BS: 4 S: 4 T: 4 W: 1 I: 4 A: 2 Ld: 9/8 Sv: 3+

Wargear: As Standard, 5 jump packs at 25 points.

SWEET, DELICIOUS RENDING! BWAHAHAHAHA! Too crazy? Good. Leaves me 45 points over... but I can't be arsed to go change something. I'd likely take the melta-guns off, and... probably the plasma pistols too. There. Breaks even. Still, there's my Blood Angels list. Don't no-one say I don't do nuttin' for no-one.
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Postby sticky_like_cheese » Tue Apr 15, 2008 2:45 pm

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