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TSOALR - The Forum » View topic - 5th Edition Guard

5th Edition Guard

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5th Edition Guard

Postby sticky_like_cheese » Mon Nov 10, 2008 6:06 pm

I only hope they get the same guyswho made the Chaos and Orks codexs, they could use a few super-mega beardy rules and such.
So far I hears they get a rule called platoon drill, which lets them shoot through their own units and not allow the enemy a cover save, support vehicles can be taken with infantry platoons, they have their own new BS4 guardsman sniper unit, and doctrines are a definate no-no.
Ofcourse other then that last one they're all rumours as of yet.

What does everyone think?
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Postby Dufflious » Tue Nov 11, 2008 5:59 am

Guard will become a lot less rigid, in my opinion. Armies will look very similar, and deviation from that much will result in death by ouchies.
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Postby sticky_like_cheese » Tue Nov 11, 2008 8:30 pm

I hear they're dropping to four points each, seeing them cheaper than an ork atlast makes me happy. But I wish codex: imperial guard would bend more towards the fluff side of things, read gaunt's ghosts and check out the guardsmen in there. They're tough as nails.... And a story lasgun is capable of puncturing a cardboard box.
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